--> Join My Discord Here <-- This is now fixed please check for new updates on your purchased scripts! Crashing Soda Scripts

Wharf Worker

Wharf Worker Wharf Worker Wharf Worker
  • Wharf Worker
  • Wharf Worker
  • Wharf Worker

This item is free.

Add to Basket

🐟 CS Wharf Worker

Bring the docks to life with CS Wharf Worker, an immersive fish gutting system built for VORP RedM servers.

Players can visit configured fishmonger NPCs, select the fish they want processed through a custom Heartbreak-styled UI, and have their raw catch converted into cleaned fish through server-side inventory handling, animations, props, and optional pricing.


⭐ Features

βœ” Custom Heartbreak-styled fish gutting UI

βœ” Configurable fishmonger NPC locations

βœ” Supports multiple NPCs across the map

βœ” Converts raw fish into cleaned/gutted fish items

βœ” Server-side inventory checks and item exchange

βœ” Configurable gutting prices per fish

βœ” Quantity selector with player inventory limits

βœ” Shows how many fish the player owns

βœ” NPC gutting animations

βœ” Automatic work table spawning

βœ” Optional fish prop on the table

βœ” Optional held knife prop

βœ” Optional camera scene

βœ” Configurable interaction key and prompt text

βœ” Lightweight and optimized

βœ” Easy-to-edit configuration


βš™οΈ Fully Configurable

Everything is controlled through config.lua.

Customize:

  • Fishmonger NPC locations
  • NPC names and models
  • Interaction distance
  • Spawn and despawn distance
  • Open key
  • Prompt message
  • Fish item names
  • Gutted fish reward items
  • Input and output amounts
  • Gutting prices
  • UI position
  • UI colors
  • Panel size
  • Work scene props
  • Animations
  • Player freezing behavior

Only your config needs to change if your server uses different fish item names.


🐠 Dynamic Fish Processing

Create a full fish processing system for your economy.

Each fish can have its own:

  • Display name
  • Raw item
  • Cleaned item
  • Table prop model
  • Amount required
  • Amount received
  • Processing price

The player can choose how many fish to gut, and the UI will prevent them from selecting more than they actually own.


🎨 Custom UI Included

The included custom UI is styled for a polished western dockside experience.

The menu shows:

  • Available fish
  • Player-owned fish counts
  • Processing price
  • Quantity controls
  • Gut Fish button
  • Exit button

The UI can be moved, resized, recolored, and further styled through config options and custom CSS.


🎬 Immersive Work Scene

When the player starts gutting, the fishmonger performs the work through an immersive scene.

Supports:

  • NPC animations
  • Work table spawning
  • Fish prop display
  • Held knife prop
  • Optional camera scene

The table spawns automatically in front of each configured NPC, helping each fishmonger location feel alive and ready for business.


πŸ’΅ Configurable Economy

Charge players per fish, disable pricing completely, or set custom prices per fish type.

The server handles:

  • Raw fish removal
  • Processing fee
  • Cleaned fish reward
  • Inventory validation

This keeps the system reliable and protected from client-side abuse.


πŸ“¦ Easy Installation

  1. Place the resource inside your server's resources folder.
  2. Add your raw and gutted fish items to VORP Inventory.
  3. Configure fishmongers and fish recipes in config.lua.
  4. Add ensure cs_wharfworker after VORP dependencies.
  5. Restart your server.

You're ready to start processing fish at the docks.


πŸ“¦ Dependencies

  • VORP Core
  • VORP Inventory

βœ… Perfect For

  • Fishing jobs
  • Wharf worker roleplay
  • Dockside economies
  • Food crafting systems
  • Butcher or fishmonger businesses
  • Survival and economy servers
  • Immersive RedM communities

πŸ“– Documentation Included

A complete README is included with setup instructions, fish configuration examples, NPC setup, UI styling options, work scene configuration, pricing settings, and usage notes.


Turn fishing into a deeper economy loop and give your docks a real purpose with CS Wharf Worker.

Back to category